![]() After that you will receive un-intrusive corner messages to notify you which perks are gained and lost. The first time you receive a perk, a message box will display telling you of its effects. ![]() The good and evil spectrum perks are cumulative - so being very good nets you the good and very good perks, for example. There are five different perks, one for each of the alignments: neutral, good, evil, very good, very evil. With this mod, you will be awarded perks depending on your karma level, starting from level 2. I changed that that (and no, I'm not talking about the help screen). ![]() The karma system in Fallout:New Vegas is lacklustre - even the help screen tells you it means nothing. ![]() Saints and Sinners is a mod for Fallout: New Vegas, created by PushTheWinButton. ![]()
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